
//Menu object creation
budbararen=new makeCM("budbararen") //Making the menu object. Argument: menuname

//Menu properties   
budbararen.pxBetween=0
budbararen.fromLeft=1
//budbararen.fromLeft=!bw.ns4?cmpage.x2 - 160:cmpage.x2 - 176 
//budbararen.onresize="budbararen.fromLeft=cmpage.x2 - 160"
budbararen.fromTop=100   
budbararen.rows=0 
budbararen.menuPlacement=0

budbararen.offlineRoot="/mysoft/menu_portlet/coolmenu/budbararen.js"
budbararen.onlineRoot="/mysoft/menu_portlet/coolmenu/budbararen.js"  
budbararen.resizeCheck=1 
budbararen.wait=750 
budbararen.fillImg="cm_fill.gif"
budbararen.zIndex=0

//Background bar properties
budbararen.useBar=1
budbararen.barWidth="menu"
budbararen.barHeight="menu" 
budbararen.barClass="clBar"
budbararen.barX="menu"
budbararen.barY="menu"
budbararen.barBorderX=0
budbararen.barBorderY=0
budbararen.barBorderClass="clBar"

//Level properties - ALL properties have to be spesified in level 0
budbararen.level[0]=new cm_makeLevel() //Add this for each new level
budbararen.level[0].width=120
budbararen.level[0].height=15
budbararen.level[0].regClass="clLevel0"
budbararen.level[0].overClass="clLevel0over"
budbararen.level[0].borderX=0 
budbararen.level[0].borderY=1
budbararen.level[0].borderClass="clLevel0border"
budbararen.level[0].offsetX= 
budbararen.level[0].offsetY=
budbararen.level[0].rows=0
budbararen.level[0].align="right" 
//budbararen.level[0].arrow="bf_pil.gif" 
budbararen.level[0].arrowWidth=9 
budbararen.level[0].arrowHeight=9 


//EXAMPLE SUB LEVEL[1] PROPERTIES - You have to spesify the properties you want different from LEVEL[0] - If you want all items to look the same just remove this
budbararen.level[1]=new cm_makeLevel() //Add this for each new level (adding one to the number)
budbararen.level[1].width=180
budbararen.level[1].height=20
budbararen.level[1].regClass="clLevel1"
budbararen.level[1].overClass="clLevel1over"
budbararen.level[1].style=""
budbararen.level[1].offsetX=0
budbararen.level[1].offsetY=0
budbararen.level[1].borderX=0 
budbararen.level[1].borderY=1
budbararen.level[1].rows=0
budbararen.level[1].align="right" 
//budbararen.level[1].arrow="pil.gif" 
budbararen.level[1].arrowWidth=9 
budbararen.level[1].arrowHeight=9 


//EXAMPLE SUB LEVEL[2] PROPERTIES - You have to spesify the properties you want different from LEVEL[0] - If you want all items to look the same just remove this
budbararen.level[2]=new cm_makeLevel() //Add this for each new level (adding one to the number)
budbararen.level[2].width=budbararen.level[0].width-2
budbararen.level[2].height=20
budbararen.level[2].regClass="clLevel2"
budbararen.level[2].overClass="clLevel2over"
budbararen.level[2].style=""
budbararen.level[2].offsetX=0
budbararen.level[2].offsetY=0
budbararen.level[2].borderX=0 
budbararen.level[2].borderY=1
budbararen.level[2].rows=0
budbararen.level[2].align="right" 
//budbararen.level[2].arrow="pil.gif" 
budbararen.level[2].arrowWidth=9 
budbararen.level[2].arrowHeight=9 

	