
//Menu object creation
burea=new makeCM("burea") //Making the menu object. Argument: menuname

//Menu properties   
burea.pxBetween=0
burea.fromLeft=1
//burea.fromLeft=!bw.ns4?cmpage.x2 - 160:cmpage.x2 - 176 
//burea.onresize="burea.fromLeft=cmpage.x2 - 160"
burea.fromTop=100   
burea.rows=0 
burea.menuPlacement=0

burea.offlineRoot="/mysoft/menu_portlet/coolmenu/burea.js"
burea.onlineRoot="/mysoft/menu_portlet/coolmenu/burea.js"  
burea.resizeCheck=1 
burea.wait=750 
burea.fillImg="cm_fill.gif"
burea.zIndex=0

//Background bar properties
burea.useBar=1
burea.barWidth="menu"
burea.barHeight="menu" 
burea.barClass="clBar"
burea.barX="menu"
burea.barY="menu"
burea.barBorderX=0
burea.barBorderY=0
burea.barBorderClass="clBar"

//Level properties - ALL properties have to be spesified in level 0
burea.level[0]=new cm_makeLevel() //Add this for each new level
burea.level[0].width=135
burea.level[0].height=15
burea.level[0].regClass="clLevel0"
burea.level[0].overClass="clLevel0over"
burea.level[0].borderX=0 
burea.level[0].borderY=1
burea.level[0].borderClass="clLevel0border"
burea.level[0].offsetX= 
burea.level[0].offsetY=
burea.level[0].rows=0
burea.level[0].align="right" 
//burea.level[0].arrow="bf_pil.gif" 
burea.level[0].arrowWidth=9 
burea.level[0].arrowHeight=9 


//EXAMPLE SUB LEVEL[1] PROPERTIES - You have to spesify the properties you want different from LEVEL[0] - If you want all items to look the same just remove this
burea.level[1]=new cm_makeLevel() //Add this for each new level (adding one to the number)
burea.level[1].width=burea.level[0].width-2
burea.level[1].height=20
burea.level[1].regClass="clLevel1"
burea.level[1].overClass="clLevel1over"
burea.level[1].style=""
burea.level[1].offsetX=0
burea.level[1].offsetY=0
burea.level[1].borderX=0 
burea.level[1].borderY=1
burea.level[1].rows=0
burea.level[1].align="right" 
//burea.level[1].arrow="pil.gif" 
burea.level[1].arrowWidth=9 
burea.level[1].arrowHeight=9 


//EXAMPLE SUB LEVEL[2] PROPERTIES - You have to spesify the properties you want different from LEVEL[0] - If you want all items to look the same just remove this
burea.level[2]=new cm_makeLevel() //Add this for each new level (adding one to the number)
burea.level[2].width=burea.level[0].width-2
burea.level[2].height=20
burea.level[2].regClass="clLevel2"
burea.level[2].overClass="clLevel2over"
burea.level[2].style=""
burea.level[2].offsetX=0
burea.level[2].offsetY=0
burea.level[2].borderX=0 
burea.level[2].borderY=1
burea.level[2].rows=0
burea.level[2].align="right" 
//burea.level[2].arrow="pil.gif" 
burea.level[2].arrowWidth=9 
burea.level[2].arrowHeight=9 

	
