
//Menu object creation
lulea=new makeCM("lulea") //Making the menu object. Argument: menuname

//Menu properties   
lulea.pxBetween=0
lulea.fromLeft=1
//lulea.fromLeft=!bw.ns4?cmpage.x2 - 160:cmpage.x2 - 176 
//lulea.onresize="lulea.fromLeft=cmpage.x2 - 160"
lulea.fromTop=100   
lulea.rows=0 
lulea.menuPlacement=0

lulea.offlineRoot="/mysoft/menu_portlet/coolmenu/lulea.js"
lulea.onlineRoot="/mysoft/menu_portlet/coolmenu/lulea.js"  
lulea.resizeCheck=1 
lulea.wait=750 
lulea.fillImg="cm_fill.gif"
lulea.zIndex=0

//Background bar properties
lulea.useBar=1
lulea.barWidth="menu"
lulea.barHeight="menu" 
lulea.barClass="clBar"
lulea.barX="menu"
lulea.barY="menu"
lulea.barBorderX=0
lulea.barBorderY=0
lulea.barBorderClass="clBar"

//Level properties - ALL properties have to be spesified in level 0
lulea.level[0]=new cm_makeLevel() //Add this for each new level
lulea.level[0].width=135
lulea.level[0].height=15
lulea.level[0].regClass="clLevel0"
lulea.level[0].overClass="clLevel0over"
lulea.level[0].borderX=0 
lulea.level[0].borderY=1
lulea.level[0].borderClass="clLevel0border"
lulea.level[0].offsetX= 
lulea.level[0].offsetY=
lulea.level[0].rows=0
lulea.level[0].align="right" 
//lulea.level[0].arrow="bf_pil.gif" 
lulea.level[0].arrowWidth=9 
lulea.level[0].arrowHeight=9 


//EXAMPLE SUB LEVEL[1] PROPERTIES - You have to spesify the properties you want different from LEVEL[0] - If you want all items to look the same just remove this
lulea.level[1]=new cm_makeLevel() //Add this for each new level (adding one to the number)
lulea.level[1].width=lulea.level[0].width-2
lulea.level[1].height=20
lulea.level[1].regClass="clLevel1"
lulea.level[1].overClass="clLevel1over"
lulea.level[1].style=""
lulea.level[1].offsetX=0
lulea.level[1].offsetY=0
lulea.level[1].borderX=0 
lulea.level[1].borderY=1
lulea.level[1].rows=0
lulea.level[1].align="right" 
//lulea.level[1].arrow="pil.gif" 
lulea.level[1].arrowWidth=9 
lulea.level[1].arrowHeight=9 


//EXAMPLE SUB LEVEL[2] PROPERTIES - You have to spesify the properties you want different from LEVEL[0] - If you want all items to look the same just remove this
lulea.level[2]=new cm_makeLevel() //Add this for each new level (adding one to the number)
lulea.level[2].width=lulea.level[0].width-2
lulea.level[2].height=20
lulea.level[2].regClass="clLevel2"
lulea.level[2].overClass="clLevel2over"
lulea.level[2].style=""
lulea.level[2].offsetX=0
lulea.level[2].offsetY=0
lulea.level[2].borderX=0 
lulea.level[2].borderY=1
lulea.level[2].rows=0
lulea.level[2].align="right" 
//lulea.level[2].arrow="pil.gif" 
lulea.level[2].arrowWidth=9 
lulea.level[2].arrowHeight=9 

	
